![]() Dead Rising 3 looked OK in its original form, but it was obvious that shortcuts were taken to get all of the zombies on-screen. When the game does run at 1080p and holds a solid framerate it really stands out as the way the game was meant to be played. Whichever you choose will work well and you can swap between them on-the-fly during the game. One thing they did extremely well were the controls, which let you play the game with either a gamepad or keyboard & mouse setup. A patch could fix this up, but Capcom’s track record on PC ports isn’t great so I’m not extremely hopeful. After I found settings that seemed to work well I would still experience framerate drops during more intense moments, and random graphical glitches at other times. My computer runs almost anything I throw at it at high to ultra high settings, but with Dead Rising 3: Apocalypse Edition I had to dial back a lot to get things running smoothly even at 30 FPS. However, you will need an extremely powerful PC if you want to maintain anything above 30 FPS on decent settings. Some stuff is better of course, the game can run in 1080p and is able to go up to 60 FPS once you remove the framerate lock. The problem in that version was that this caused the game to perform poorly, featuring framerate dips, item and texture pop-in, and stuttering animation when things got intense. I was hoping the PC version would fix all of this, but unfortunately it has not. This created a game that featured hundreds if not thousands of zombies on screen at once, which is still quite impressive. Going back to the original release, the increased power of the Xbox One allowed Capcom to dial up the intensity of the Dead Rising series. Now, as far as performance, which is always important for a PC port, Dead Rising 3: Apocalypse Edition has some issues. This would have been rectified had Dead Rising 3: Apocalypse Edition offered all of the original game’s DLC, such as the Super Dead Rising 3 Arcade Remix, which is unfortunately absent here. If you want more of the same experience you had while playing Dead Rising 3: Apocalypse Edition’s main story then you will find that here, but anyone looking for a unique experience will be disappointed. The plots vary in quality, with Episode 2 being the worst due to the main character’s constant need to comment on her situation, and Episode 4 being my favorite thanks to a deeper look at the series’ running continuity. The gameplay of each episode is pretty much the same, only feeling different due to character attribute changes. ![]() Unfortunately that was not delivered as these episode simply tack on additional gametime filled with the same “go here, get this” and “go there, kill that” mission types that you had in the main game. I hadn’t played these before and was hoping for a more robust and game-changing experience. In each episode you take control of a new character as they run around Los Perdidos crossing paths with the main story on occasion. This is all true of the Untold Stories of Los Perdidos DLC episodes as well. When the game does run at 1080p and a solid framerate it really stands out as the way the game was meant to be played ![]()
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